unitedfrontgames:

Why can’t Wei hold all those Red Envelopes?
HAPPY CHINESE NEW YEAR, EVERYBODY!  

unitedfrontgames:

Why can’t Wei hold all those Red Envelopes?

HAPPY CHINESE NEW YEAR, EVERYBODY!  

unitedfrontgames:

So Sleeping Doge.

unitedfrontgames:

So Sleeping Doge.

Sleeping Dogs - requested by (x)

unitedfrontgames:

Take a picture of the sunset. Beat up the drunken asshole.  
All in a day’s work for Wei.

NOOO.

unitedfrontgames:

omg-its-shougy-bear:

I WANT TO VIEW SLEEPING DOGS THE GAME, TUMBLR. NOT ACTUAL SLEEPING DOGS. THIS KEEPS HAPPENING TO ME.

Welcome to my entire job.  ;)

so sleeping doge!

so sleeping doge!

thisstolidstuff:

My Top 5 PC games of 2013
No. 3 - Sleeping Dogs
When people try to tell me how great X Open World Game is I usually go “Oh wow look at the time…” and walk away slowly, then run full tilt. This wasn’t always the case of course, as I have fond memories of playing GTA: Vice City & San Andreas. More recently in this past generation though, snorefests like Assassin’s Creed and the worst offender, Rockstar’s own GTA IV felt pointless, padded, and more importantly, plodding.
Look developers, if you’re going to give me a big open space, the secret to making it compelling isn’t jamming it full of pointless distractions (I’m past the desire for real-world simulacra; I’m not 12 years old anymore), but give me a nice and brisk way of traversing it. As an adult with limited time and patience, slow and dull methods of travel are all the more aggravating.
Lo and behold Square Enix’s own take on the GTA formula, where they’ve gone and solved this problem admirably and with panache. True, the Arkham games did this best with Batman’s grapple, but could Batman car-jack like Wei Shen? Not likely.
Everything else about the game is solid if not particularly well-cooked. The fighting is fine, the mission-ing is fine, the city design is gorgeous and the Chinglish is actually more than passable (ie. it’s not Deus Ex levels of Jay Cee Denton in da fweshhhh). The soundtrack is absolutely killer, even if some of the choices are a bit odd and play more like what the developer had on his iPod at the time and not something more meticulously picked, like Rockstar’s offerings.
But the killer app in all this? That fucking car jacking mechanic, man. Glorious.

thisstolidstuff:

My Top 5 PC games of 2013

No. 3 - Sleeping Dogs

When people try to tell me how great X Open World Game is I usually go “Oh wow look at the time…” and walk away slowly, then run full tilt. This wasn’t always the case of course, as I have fond memories of playing GTA: Vice City & San Andreas. More recently in this past generation though, snorefests like Assassin’s Creed and the worst offender, Rockstar’s own GTA IV felt pointless, padded, and more importantly, plodding.

Look developers, if you’re going to give me a big open space, the secret to making it compelling isn’t jamming it full of pointless distractions (I’m past the desire for real-world simulacra; I’m not 12 years old anymore), but give me a nice and brisk way of traversing it. As an adult with limited time and patience, slow and dull methods of travel are all the more aggravating.

Lo and behold Square Enix’s own take on the GTA formula, where they’ve gone and solved this problem admirably and with panache. True, the Arkham games did this best with Batman’s grapple, but could Batman car-jack like Wei Shen? Not likely.

Everything else about the game is solid if not particularly well-cooked. The fighting is fine, the mission-ing is fine, the city design is gorgeous and the Chinglish is actually more than passable (ie. it’s not Deus Ex levels of Jay Cee Denton in da fweshhhh). The soundtrack is absolutely killer, even if some of the choices are a bit odd and play more like what the developer had on his iPod at the time and not something more meticulously picked, like Rockstar’s offerings.

But the killer app in all this? That fucking car jacking mechanic, man. Glorious.

dank-paperclips:

the kind of positive change I need in my life

dank-paperclips:

the kind of positive change I need in my life

nuclearplayground:

I don’t know how J-Frog accomplished this while we were playing Sleeping Dogs but, I’ll eat my hat if this ain’t the best parking job in all of Hong Kong.

valerina-games:

I approve of this wardrobe choice.

valerina-games:

I approve of this wardrobe choice.